Learn how community-building projects can engage local stakeholders, pull insights from diverse perspectives, and influence urban redevelopment authorities. Hear state-of-the-art theories and approaches to sustainable heritage, with reflections from experienced architects, academics, and urban thinkers. Identify critical issues of urban gentrification, place-making, and the pressures faced by historic urban neighbourhoods in Southern Europe. See state-of-the-art technologies deployed for rapid 3D reconstruction, documentation, and urban co-design with non-experts. We specifically explore augmented reality as a possible solution to scalable public outreach.
Design Thinking is a user-centred approach to design used across a wide variety of disciplines, embracing an iterative rather than linear approach to project management.
- This course introduces you to core concepts and theories within the field of game studies, game jams and game design.
- Design thinking is much less about knowing and much more about doing: it is learning what is needed by creating it. This course is designed to help students and professionals to apply the principles of design thinking in developing their own projects.
- This course introduces the theories, tools, and methods behind Design Thinking and Maker Culture. It provides an overview of the history of Design Thinking, exploring its various schools of thought and practice, as well as providing an introduction to the more recently theorised space of Maker Culture. This course also explores how those in the arts, humanities, and creative and cultural industries can use the twin pillars of Design Thinking and Maker Culture in their everyday practice.