This course introduces you to core concepts and theories within the field of game studies, game jams and game design.
Mikey Bruun Andersen
MA Information Studies, Aarhus University, Denmark. He is currently involved in developing teaching and learning platforms at the Centre for Teaching Development and Digital Media, Aarhus University where he focuses on programming and front-end development of educational materials and platforms. Mikey’s MA Thesis focuses on hybrid learning and work spaces and how technologies can be utilized to support new hybrid communication, collaboration and community formats. He is also chairperson of Coding Pirates Aarhus, where he leads and organises game jams and game design processes in partnerships between students, youngsters and the creative industries. Coding Pirates Denmark is an association with many local chapters, hundreds of volunteers (many of them HE students) and thousands of youngsters and children.